Book of Deck Breakdown

Main Deck

SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

    Need 9 UR

    UR Rarity
    Black Rose Dragon1 card
    UR Rarity
    Colossal Fighter1 card
    UR Rarity
    Naturia Barkion1 card
    UR Rarity
    Naturia Beast1 card
    UR Rarity
    Stardust Dragon1 card
    UR Rarity
    Number 39: Utopia1 card
    UR Rarity
    Heavy Storm1 card
    UR Rarity
    Monster Reborn1 card
    UR Rarity
    Solemn Judgment1 card

    Main: 40 Extra: 15

    N Rarity
    2 cardGiant Rat
    N Rarity
    2 cardGiant Rat
    Giant Rat
    EARTH 4
    Giant Rat
    • ATK:

    • 1400

    • DEF:

    • 1450


    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


    SR Rarity
    1 cardGorz the Emissary of Darkness
    SR Rarity
    1 cardGorz the Emissary of Darkness
    Gorz the Emissary of Darkness
    DARK 7
    Gorz the Emissary of Darkness
    • ATK:

    • 2700

    • DEF:

    • 2500


    When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


    SR Rarity
    3 cardGrandsoil the Elemental Lord
    SR Rarity
    3 cardGrandsoil the Elemental Lord
    Grandsoil the Elemental Lord
    EARTH 8
    Grandsoil the Elemental Lord
    • ATK:

    • 2800

    • DEF:

    • 2200


    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your GY. When this card is Special Summoned: You can target 1 monster in either player's GY; Special Summon that target. You can only use this effect of "Grandsoil the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.


    N Rarity
    1 cardNeo-Spacian Grand Mole
    N Rarity
    1 cardNeo-Spacian Grand Mole
    Neo-Spacian Grand Mole
    EARTH 3
    Neo-Spacian Grand Mole
    • ATK:

    • 900

    • DEF:

    • 300


    At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.


    R Rarity
    3 cardSerene Psychic Witch
    R Rarity
    3 cardSerene Psychic Witch
    Serene Psychic Witch
    EARTH 3
    Serene Psychic Witch
    • ATK:

    • 1400

    • DEF:

    • 1200


    When this card on the field is destroyed and sent to the Graveyard: You can banish 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, if this card stays in the Graveyard: Special Summon the monster banished by this card's effect.


    R Rarity
    2 cardSilent Psychic Wizard
    R Rarity
    2 cardSilent Psychic Wizard
    Silent Psychic Wizard
    EARTH 4
    Silent Psychic Wizard
    • ATK:

    • 1900

    • DEF:

    • 0


    When this card is Normal Summoned: You can target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Special Summon that monster banished by this effect.


    N Rarity
    2 cardTragoedia
    N Rarity
    2 cardTragoedia
    Tragoedia
    DARK 10
    Tragoedia
    • ATK:

    • -1

    • DEF:

    • -1


    When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.


    R Rarity
    1 cardEsper Girl
    R Rarity
    1 cardEsper Girl
    Esper Girl
    EARTH 2
    Esper Girl
    • ATK:

    • 500

    • DEF:

    • 300


    When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the Graveyard, add that removed card to your hand.


    R Rarity
    2 cardPsychic Commander
    R Rarity
    2 cardPsychic Commander
    Psychic Commander
    EARTH 3
    Psychic Commander
    • ATK:

    • 1400

    • DEF:

    • 800


    When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.


    N Rarity
    1 cardPsychic Jumper
    N Rarity
    1 cardPsychic Jumper
    Psychic Jumper
    EARTH 2
    Psychic Jumper
    • ATK:

    • 100

    • DEF:

    • 1500


    Once per turn: You can pay 1000 LP, then target 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except "Psychic Jumper"; switch control of both those targets, and if you do, their battle positions cannot be changed this turn.


    R Rarity
    1 cardBook of Moon
    R Rarity
    1 cardBook of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      SR Rarity
      1 cardDark Hole
      SR Rarity
      1 cardDark Hole
      Dark Hole
      Spell Normal
      Dark Hole

        Destroy all monsters on the field.


        SR Rarity
        3 cardEmergency Teleport
        SR Rarity
        3 cardEmergency Teleport
        Emergency Teleport
        Spell Quick
        Emergency Teleport

          Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




          Tag(s):

          UR Rarity
          1 cardHeavy Storm
          UR Rarity
          1 cardHeavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.


            R Rarity
            1 cardMiracle Synchro Fusion
            R Rarity
            1 cardMiracle Synchro Fusion
            Miracle Synchro Fusion
            Spell Normal
            Miracle Synchro Fusion

              Remove from play, from your side of the field or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that lists a Synchro Monster as a Fusion Material Monster, and Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this Set card is destroyed by your opponent's card effect and sent to the Graveyard, draw 1 card.


              UR Rarity
              1 cardMonster Reborn
              UR Rarity
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                R Rarity
                3 cardMystical Space Typhoon
                R Rarity
                3 cardMystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  SR Rarity
                  2 cardPot of Duality
                  SR Rarity
                  2 cardPot of Duality
                  Pot of Duality
                  Spell Normal
                  Pot of Duality

                    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                    Tag(s):

                    N Rarity
                    2 cardBottomless Trap Hole
                    N Rarity
                    2 cardBottomless Trap Hole
                    Bottomless Trap Hole
                    Trap Normal
                    Bottomless Trap Hole

                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                      SR Rarity
                      1 cardCall of the Haunted
                      SR Rarity
                      1 cardCall of the Haunted
                      Call of the Haunted
                      Trap Continuous
                      Call of the Haunted

                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                        SR Rarity
                        1 cardMirror Force
                        SR Rarity
                        1 cardMirror Force
                        Mirror Force
                        Trap Normal
                        Mirror Force

                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                          R Rarity
                          1 cardPsychic Overload
                          R Rarity
                          1 cardPsychic Overload
                          Psychic Overload
                          Trap Normal
                          Psychic Overload

                            Target 3 Psychic-Type monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards.


                            UR Rarity
                            1 cardSolemn Judgment
                            UR Rarity
                            1 cardSolemn Judgment
                            Solemn Judgment
                            Trap Counter
                            Solemn Judgment

                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                              Tag(s):

                              SR Rarity
                              2 cardSolemn Warning
                              SR Rarity
                              2 cardSolemn Warning
                              Solemn Warning
                              Trap Counter
                              Solemn Warning

                                When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                Tag(s):

                                R Rarity
                                1 cardTorrential Tribute
                                R Rarity
                                1 cardTorrential Tribute
                                Torrential Tribute
                                Trap Normal
                                Torrential Tribute

                                  When a monster(s) is Summoned: Destroy all monsters on the field.


                                  SR Rarity
                                  1 cardNaturia Exterio
                                  SR Rarity
                                  1 cardNaturia Exterio
                                  Naturia Exterio
                                  EARTH 10
                                  Naturia Exterio
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2400


                                  "Naturia Beast" + "Naturia Barkion" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your Graveyard, then sending the top card of your Deck to the Graveyard.


                                  SR Rarity
                                  1 cardUltimate Axon Kicker
                                  SR Rarity
                                  1 cardUltimate Axon Kicker
                                  Ultimate Axon Kicker
                                  LIGHT 10
                                  Ultimate Axon Kicker
                                  • ATK:

                                  • 2900

                                  • DEF:

                                  • 1700


                                  1 Psychic-Type Synchro Monster + 1 Psychic-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you gain Life Points equal to the destroyed monster's ATK.


                                  SR Rarity
                                  1 cardAlly of Justice Catastor
                                  SR Rarity
                                  1 cardAlly of Justice Catastor
                                  Ally of Justice Catastor
                                  DARK 5
                                  Ally of Justice Catastor
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1200


                                  1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                  UR Rarity
                                  1 cardBlack Rose Dragon
                                  UR Rarity
                                  1 cardBlack Rose Dragon
                                  Black Rose Dragon
                                  FIRE 7
                                  Black Rose Dragon
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1800


                                  1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                  UR Rarity
                                  1 cardColossal Fighter
                                  UR Rarity
                                  1 cardColossal Fighter
                                  Colossal Fighter
                                  DARK 8
                                  Colossal Fighter
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 1000


                                  1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                  N Rarity
                                  1 cardGaia Knight, the Force of Earth
                                  N Rarity
                                  1 cardGaia Knight, the Force of Earth
                                  Gaia Knight, the Force of Earth
                                  EARTH 6
                                  Gaia Knight, the Force of Earth
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 800


                                  1 Tuner + 1 or more non-Tuner monsters


                                  R Rarity
                                  1 cardMagical Android
                                  R Rarity
                                  1 cardMagical Android
                                  Magical Android
                                  LIGHT 5
                                  Magical Android
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1700


                                  1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                  UR Rarity
                                  1 cardNaturia Barkion
                                  UR Rarity
                                  1 cardNaturia Barkion
                                  Naturia Barkion
                                  EARTH 6
                                  Naturia Barkion
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1800


                                  1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                  UR Rarity
                                  1 cardNaturia Beast
                                  UR Rarity
                                  1 cardNaturia Beast
                                  Naturia Beast
                                  EARTH 5
                                  Naturia Beast
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1700


                                  1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                  SR Rarity
                                  1 cardOrient Dragon
                                  SR Rarity
                                  1 cardOrient Dragon
                                  Orient Dragon
                                  WIND 6
                                  Orient Dragon
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1000


                                  1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: Target 1 Synchro Monster your opponent controls; banish that target.


                                  R Rarity
                                  1 cardPsychic Lifetrancer
                                  R Rarity
                                  1 cardPsychic Lifetrancer
                                  Psychic Lifetrancer
                                  EARTH 7
                                  Psychic Lifetrancer
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1 or more non-Tuner monsters Once per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to gain 1200 Life Points.


                                  SR Rarity
                                  1 cardPsychic Nightmare
                                  SR Rarity
                                  1 cardPsychic Nightmare
                                  Psychic Nightmare
                                  WIND 6
                                  Psychic Nightmare
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1800


                                  1 Tuner + 1 or more non-Tuner Psychic-Type monsters Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Spell or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase.


                                  UR Rarity
                                  1 cardStardust Dragon
                                  UR Rarity
                                  1 cardStardust Dragon
                                  Stardust Dragon
                                  WIND 8
                                  Stardust Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                  SR Rarity
                                  1 cardNumber 17: Leviathan Dragon
                                  SR Rarity
                                  1 cardNumber 17: Leviathan Dragon
                                  Number 17: Leviathan Dragon
                                  WATER
                                  Number 17: Leviathan Dragon
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 0


                                  2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                                  UR Rarity
                                  1 cardNumber 39: Utopia
                                  UR Rarity
                                  1 cardNumber 39: Utopia
                                  Number 39: Utopia
                                  LIGHT
                                  Number 39: Utopia
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


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                                  Book of
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